N7HQ

Multiplayer Manifest

Last updated at 2023-02-01 13:16:43 GMTProgress in-game may take up to 15 minutes to appear here.

Accurate when fired in short bursts, and deadly when fired on full auto. M-8 Avenger I
Reliable, accurate sidearm. M-3 Predator IV
Common military shotgun. Deadly at short range, but ineffective at long range. M-23 Katana X
A submachine gun that fires six-round bursts. M-4 Shuriken II
Powerful sniper rifle. Accurate at long range, but slow rate of fire. M-92 Mantis III

High-powered battle rifle that fires three-round bursts. M-15 Vindicator II
Fires high-power, medium-range shots. Slower rate of fire than a true assault rifle, but more controlled. M-96 Mattock III
Fully automatic machine gun with a good balance between precision and firepower. Phaeston IV
Heavy pistol with good accuracy and fire power. M-5 Phalanx I
Rapid fire shotgun. Deadly at short range, ineffective at long range. M-27 Scimitar IV
The Eviscerator is a longer-range shotgun. M-22 Eviscerator II
This submachine gun is deadly at short range but inaccurate at long range. M-9 Tempest IV
Designed for longer-range encounters than a standard submachine gun, the Locust is a highly accurate model with an infamous history. M-12 Locust IV
Accurate and deadly at long range. M-97 Viper IV
Hybrid of an assault rifle and a sniper rifle with semi-automatic fire and low recoil. M-13 Raptor III
A sniper-rifle that fires long-range, 3-round bursts. M-29 Incisor II

Less accurate than most assault rifles, but has a high thermal clip capacity and deals heavy damage. M-76 Revenant VI
Krogan rifle with explosive rounds. Its rate of fire increases when the trigger is held. Striker Assault Rifle III
A geth pulse rifle with a high rate of fire and steady aim. Geth Pulse Rifle IX
Rifle that fires mini-grenades. M-37 Falcon III
Heavy-hitting Collector assault rifle with advanced accuracy stabilization. Collector Rifle III
High-powered rifle that fires three-round bursts. M-55 Argus VIII
Electrical weapon that's effective against shields and synthetic targets. Adas Anti-Synthetic Rifle II
Electrical weapon that can be charged up for a more damaging blast. Arc Pistol III
Infiltration weapon that features a silencer as to not give away the shooter's position. M-11 Suppressor III
Highly accurate and lethal sidearm. M-6 Carnifex VI
Heavy-duty one-shot pistol invented by Blood Pack weapons experts. Executioner Pistol VII
Light pistol that excels at destroying barriers and shields. Acolyte IV
Powerful shotgun. Very short ranged, but high stopping power. AT-12 Raider II
Quarian electrical weapon that's best at close range. Reegar Carbine V
Krogan weapon that causes blood loss damage over time. Can be charged for more damage. Graal Spike Thrower II
Shotgun that can be charged up for additional damage. Longer range than standard shotguns. Geth Plasma Shotgun III
Powerful asari shotgun. A successful hit will stagger an enemy. Disciple II
Shotgun that deals tremendous close-range damage. M-300 Claymore III
Rapid-fire, low-recoil shotgun. N7 Piranha IV
Long-range submachine gun that fires 3-round bursts. M-25 Hornet III
Fully-automatic geth submachine gun. Its rate of fire increases when the trigger is held. Geth Plasma SMG III
Deadly accurate antimateriel rifle. M-98 Widow V
Heavy turian sniper rifle with explosive rounds and an automatic scope for all-range fighting. Krysae Sniper Rifle III
Beam-based weapon capable of sustained fire. Does not require thermal clips. Collector Sniper Rifle V
Deadly one-shot batarian weapon. Causes bleed-out or disruption of target. Kishock Harpoon Gun VI

High-powered rifle. Excellent accuracy and rate of damage. N7 Valkyrie
This fully automatic weapon fires charged projectiles that break apart and create plasma on impact. Geth Spitfire II
Heavy duty semi-automatic rifle. M-99 Saber
The Prothean Particle rifle. An alien energy weapon. Particle Rifle I
Introduced directly after the First Contact War, the M7-Lancer is a rare collector's item. M-7 Lancer I
Light machine gun with face shield. Recoil lowers if fired from cover. N7 Typhoon
Full-auto Cerberus rifle with low recoil and heat generation. Cerberus Harrier
Shotgun-pistol hybrid, effective at close range. M-358 Talon
Pistol that fires adhesive explosives that can also be used as proximity mines. Scorpion
High-powered pistol. Variant of the M-6 Carnifex. M-77 Paladin
Accurate, rapid-fire handgun. N7 Eagle I
Shotgun with heavy stopping power. Variant of the M-22 Eviscerator. M-11 Wraith III
Double-barreled shotgun that fires ammunition that detonates on impact. A third barrel fires microgrenades. Venom Shotgun I
Precision shotgun, with a moderate rate of fire and high penetrative power. N7 Crusader I
SMG with a high rate of fire and high damage, but low precision. N7 Hurricane I
Low-recoil submachine gun. High rate of fire, and effective against armor. Does not require thermal clips. Collector SMG
Submachine gun with a secondary barrel that fires armor-piercing rounds. Blood Pack Punisher I
Sniper rifle with a slow rate of fire, offset by a quick reloading time. N7 Valiant I
Geth sniper rifle with thermal imaging that allows firing through walls. Javelin
Fully automatic sniper rifle. M-90 Indra
Heavy sniper rifle that can fire multiple times before reloading. Black Widow