N7HQ

Multiplayer Manifest

Last updated at 2022-09-26 10:11:57 GMTProgress in-game may take up to 15 minutes to appear here.

Accurate when fired in short bursts, and deadly when fired on full auto. M-8 Avenger VI
Reliable, accurate sidearm. M-3 Predator II
Common military shotgun. Deadly at short range, but ineffective at long range. M-23 Katana IV
A submachine gun that fires six-round bursts. M-4 Shuriken IV
Powerful sniper rifle. Accurate at long range, but slow rate of fire. M-92 Mantis IV

High-powered battle rifle that fires three-round bursts. M-15 Vindicator
Fires high-power, medium-range shots. Slower rate of fire than a true assault rifle, but more controlled. M-96 Mattock I
Fully automatic machine gun with a good balance between precision and firepower. Phaeston
Heavy pistol with good accuracy and fire power. M-5 Phalanx III
Rapid fire shotgun. Deadly at short range, ineffective at long range. M-27 Scimitar I
The Eviscerator is a longer-range shotgun. M-22 Eviscerator I
This submachine gun is deadly at short range but inaccurate at long range. M-9 Tempest II
Designed for longer-range encounters than a standard submachine gun, the Locust is a highly accurate model with an infamous history. M-12 Locust II
Accurate and deadly at long range. M-97 Viper II
Hybrid of an assault rifle and a sniper rifle with semi-automatic fire and low recoil. M-13 Raptor II
A sniper-rifle that fires long-range, 3-round bursts. M-29 Incisor III

Less accurate than most assault rifles, but has a high thermal clip capacity and deals heavy damage. M-76 Revenant II
Krogan rifle with explosive rounds. Its rate of fire increases when the trigger is held. Striker Assault Rifle V
A geth pulse rifle with a high rate of fire and steady aim. Geth Pulse Rifle IV
Rifle that fires mini-grenades. M-37 Falcon V
Heavy-hitting Collector assault rifle with advanced accuracy stabilization. Collector Rifle I
High-powered rifle that fires three-round bursts. M-55 Argus
Electrical weapon that's effective against shields and synthetic targets. Adas Anti-Synthetic Rifle
Electrical weapon that can be charged up for a more damaging blast. Arc Pistol IV
Infiltration weapon that features a silencer as to not give away the shooter's position. M-11 Suppressor
Highly accurate and lethal sidearm. M-6 Carnifex III
Heavy-duty one-shot pistol invented by Blood Pack weapons experts. Executioner Pistol
Light pistol that excels at destroying barriers and shields. Acolyte III
Powerful shotgun. Very short ranged, but high stopping power. AT-12 Raider
Quarian electrical weapon that's best at close range. Reegar Carbine II
Krogan weapon that causes blood loss damage over time. Can be charged for more damage. Graal Spike Thrower III
Shotgun that can be charged up for additional damage. Longer range than standard shotguns. Geth Plasma Shotgun VII
Powerful asari shotgun. A successful hit will stagger an enemy. Disciple II
Shotgun that deals tremendous close-range damage. M-300 Claymore VI
Rapid-fire, low-recoil shotgun. N7 Piranha II
Long-range submachine gun that fires 3-round bursts. M-25 Hornet I
Fully-automatic geth submachine gun. Its rate of fire increases when the trigger is held. Geth Plasma SMG I
Deadly accurate antimateriel rifle. M-98 Widow IV
Heavy turian sniper rifle with explosive rounds and an automatic scope for all-range fighting. Krysae Sniper Rifle II
Beam-based weapon capable of sustained fire. Does not require thermal clips. Collector Sniper Rifle II
Deadly one-shot batarian weapon. Causes bleed-out or disruption of target. Kishock Harpoon Gun V

High-powered rifle. Excellent accuracy and rate of damage. N7 Valkyrie
This fully automatic weapon fires charged projectiles that break apart and create plasma on impact. Geth Spitfire
Heavy duty semi-automatic rifle. M-99 Saber I
The Prothean Particle rifle. An alien energy weapon. Particle Rifle
Introduced directly after the First Contact War, the M7-Lancer is a rare collector's item. M-7 Lancer
Light machine gun with face shield. Recoil lowers if fired from cover. N7 Typhoon III
Full-auto Cerberus rifle with low recoil and heat generation. Cerberus Harrier
Shotgun-pistol hybrid, effective at close range. M-358 Talon I
Pistol that fires adhesive explosives that can also be used as proximity mines. Scorpion II
High-powered pistol. Variant of the M-6 Carnifex. M-77 Paladin I
Accurate, rapid-fire handgun. N7 Eagle I
Shotgun with heavy stopping power. Variant of the M-22 Eviscerator. M-11 Wraith I
Double-barreled shotgun that fires ammunition that detonates on impact. A third barrel fires microgrenades. Venom Shotgun
Precision shotgun, with a moderate rate of fire and high penetrative power. N7 Crusader I
SMG with a high rate of fire and high damage, but low precision. N7 Hurricane I
Low-recoil submachine gun. High rate of fire, and effective against armor. Does not require thermal clips. Collector SMG I
Submachine gun with a secondary barrel that fires armor-piercing rounds. Blood Pack Punisher
Sniper rifle with a slow rate of fire, offset by a quick reloading time. N7 Valiant IV
Geth sniper rifle with thermal imaging that allows firing through walls. Javelin
Fully automatic sniper rifle. M-90 Indra
Heavy sniper rifle that can fire multiple times before reloading. Black Widow