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Multiplayer Manifest

Last updated at 2024-05-27 03:57:51 GMTProgress in-game may take up to 15 minutes to appear here.


Accurate when fired in short bursts, and deadly when fired on full auto. M-8 Avenger X
Reliable, accurate sidearm. M-3 Predator X
Common military shotgun. Deadly at short range, but ineffective at long range. M-23 Katana X
A submachine gun that fires six-round bursts. M-4 Shuriken X
Powerful sniper rifle. Accurate at long range, but slow rate of fire. M-92 Mantis X


High-powered battle rifle that fires three-round bursts. M-15 Vindicator IV
Fires high-power, medium-range shots. Slower rate of fire than a true assault rifle, but more controlled. M-96 Mattock X
Fully automatic machine gun with a good balance between precision and firepower. Phaeston IX
Heavy pistol with good accuracy and fire power. M-5 Phalanx X
Rapid fire shotgun. Deadly at short range, ineffective at long range. M-27 Scimitar X
The Eviscerator is a longer-range shotgun. M-22 Eviscerator III
This submachine gun is deadly at short range but inaccurate at long range. M-9 Tempest X
Designed for longer-range encounters than a standard submachine gun, the Locust is a highly accurate model with an infamous history. M-12 Locust IV
Accurate and deadly at long range. M-97 Viper VI
Hybrid of an assault rifle and a sniper rifle with semi-automatic fire and low recoil. M-13 Raptor VI
A sniper-rifle that fires long-range, 3-round bursts. M-29 Incisor IX


Less accurate than most assault rifles, but has a high thermal clip capacity and deals heavy damage. M-76 Revenant VIII
Krogan rifle with explosive rounds. Its rate of fire increases when the trigger is held. Striker Assault Rifle III
A geth pulse rifle with a high rate of fire and steady aim. Geth Pulse Rifle II
Rifle that fires mini-grenades. M-37 Falcon IX
Heavy-hitting Collector assault rifle with advanced accuracy stabilization. Collector Rifle IV
High-powered rifle that fires three-round bursts. M-55 Argus III
Electrical weapon that's effective against shields and synthetic targets. Adas Anti-Synthetic Rifle IV
Electrical weapon that can be charged up for a more damaging blast. Arc Pistol VI
Infiltration weapon that features a silencer as to not give away the shooter's position. M-11 Suppressor VI
Highly accurate and lethal sidearm. M-6 Carnifex VII
Heavy-duty one-shot pistol invented by Blood Pack weapons experts. Executioner Pistol V
Light pistol that excels at destroying barriers and shields. Acolyte IX
Powerful shotgun. Very short ranged, but high stopping power. AT-12 Raider III
Quarian electrical weapon that's best at close range. Reegar Carbine III
Krogan weapon that causes blood loss damage over time. Can be charged for more damage. Graal Spike Thrower II
Shotgun that can be charged up for additional damage. Longer range than standard shotguns. Geth Plasma Shotgun III
Powerful asari shotgun. A successful hit will stagger an enemy. Disciple IV
Shotgun that deals tremendous close-range damage. M-300 Claymore VI
Rapid-fire, low-recoil shotgun. N7 Piranha V
Long-range submachine gun that fires 3-round bursts. M-25 Hornet I
Fully-automatic geth submachine gun. Its rate of fire increases when the trigger is held. Geth Plasma SMG VI
Deadly accurate antimateriel rifle. M-98 Widow VII
Heavy turian sniper rifle with explosive rounds and an automatic scope for all-range fighting. Krysae Sniper Rifle V
Beam-based weapon capable of sustained fire. Does not require thermal clips. Collector Sniper Rifle VI
Deadly one-shot batarian weapon. Causes bleed-out or disruption of target. Kishock Harpoon Gun X

Ultra Rare

High-powered rifle. Excellent accuracy and rate of damage. N7 Valkyrie I
This fully automatic weapon fires charged projectiles that break apart and create plasma on impact. Geth Spitfire II
Heavy duty semi-automatic rifle. M-99 Saber I
The Prothean Particle rifle. An alien energy weapon. Particle Rifle I
Introduced directly after the First Contact War, the M7-Lancer is a rare collector's item. M-7 Lancer I
Light machine gun with face shield. Recoil lowers if fired from cover. N7 Typhoon I
Full-auto Cerberus rifle with low recoil and heat generation. Cerberus Harrier
Shotgun-pistol hybrid, effective at close range. M-358 Talon I
Pistol that fires adhesive explosives that can also be used as proximity mines. Scorpion IV
High-powered pistol. Variant of the M-6 Carnifex. M-77 Paladin I
Accurate, rapid-fire handgun. N7 Eagle I
Shotgun with heavy stopping power. Variant of the M-22 Eviscerator. M-11 Wraith II
Double-barreled shotgun that fires ammunition that detonates on impact. A third barrel fires microgrenades. Venom Shotgun II
Precision shotgun, with a moderate rate of fire and high penetrative power. N7 Crusader II
SMG with a high rate of fire and high damage, but low precision. N7 Hurricane II
Low-recoil submachine gun. High rate of fire, and effective against armor. Does not require thermal clips. Collector SMG II
Submachine gun with a secondary barrel that fires armor-piercing rounds. Blood Pack Punisher III
Sniper rifle with a slow rate of fire, offset by a quick reloading time. N7 Valiant I
Geth sniper rifle with thermal imaging that allows firing through walls. Javelin I
Fully automatic sniper rifle. M-90 Indra
Heavy sniper rifle that can fire multiple times before reloading. Black Widow