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Multiplayer Manifest

Last updated at 2024-10-04 08:24:17 GMTProgress in-game may take up to 15 minutes to appear here.

Common

Accurate when fired in short bursts, and deadly when fired on full auto. M-8 Avenger III
Reliable, accurate sidearm. M-3 Predator IV
Common military shotgun. Deadly at short range, but ineffective at long range. M-23 Katana II
A submachine gun that fires six-round bursts. M-4 Shuriken III
Powerful sniper rifle. Accurate at long range, but slow rate of fire. M-92 Mantis III

Uncommon

High-powered battle rifle that fires three-round bursts. M-15 Vindicator II
Fires high-power, medium-range shots. Slower rate of fire than a true assault rifle, but more controlled. M-96 Mattock I
Fully automatic machine gun with a good balance between precision and firepower. Phaeston III
Heavy pistol with good accuracy and fire power. M-5 Phalanx I
Rapid fire shotgun. Deadly at short range, ineffective at long range. M-27 Scimitar I
The Eviscerator is a longer-range shotgun. M-22 Eviscerator
This submachine gun is deadly at short range but inaccurate at long range. M-9 Tempest
Designed for longer-range encounters than a standard submachine gun, the Locust is a highly accurate model with an infamous history. M-12 Locust I
Accurate and deadly at long range. M-97 Viper II
Hybrid of an assault rifle and a sniper rifle with semi-automatic fire and low recoil. M-13 Raptor IV
A sniper-rifle that fires long-range, 3-round bursts. M-29 Incisor II

Rare

Less accurate than most assault rifles, but has a high thermal clip capacity and deals heavy damage. M-76 Revenant
Krogan rifle with explosive rounds. Its rate of fire increases when the trigger is held. Striker Assault Rifle II
A geth pulse rifle with a high rate of fire and steady aim. Geth Pulse Rifle I
Rifle that fires mini-grenades. M-37 Falcon
Heavy-hitting Collector assault rifle with advanced accuracy stabilization. Collector Rifle I
High-powered rifle that fires three-round bursts. M-55 Argus II
Electrical weapon that's effective against shields and synthetic targets. Adas Anti-Synthetic Rifle
Electrical weapon that can be charged up for a more damaging blast. Arc Pistol
Infiltration weapon that features a silencer as to not give away the shooter's position. M-11 Suppressor
Highly accurate and lethal sidearm. M-6 Carnifex II
Heavy-duty one-shot pistol invented by Blood Pack weapons experts. Executioner Pistol I
Light pistol that excels at destroying barriers and shields. Acolyte I
Powerful shotgun. Very short ranged, but high stopping power. AT-12 Raider II
Quarian electrical weapon that's best at close range. Reegar Carbine IV
Krogan weapon that causes blood loss damage over time. Can be charged for more damage. Graal Spike Thrower III
Shotgun that can be charged up for additional damage. Longer range than standard shotguns. Geth Plasma Shotgun II
Powerful asari shotgun. A successful hit will stagger an enemy. Disciple I
Shotgun that deals tremendous close-range damage. M-300 Claymore II
Rapid-fire, low-recoil shotgun. N7 Piranha II
Long-range submachine gun that fires 3-round bursts. M-25 Hornet II
Fully-automatic geth submachine gun. Its rate of fire increases when the trigger is held. Geth Plasma SMG II
Deadly accurate antimateriel rifle. M-98 Widow III
Heavy turian sniper rifle with explosive rounds and an automatic scope for all-range fighting. Krysae Sniper Rifle I
Beam-based weapon capable of sustained fire. Does not require thermal clips. Collector Sniper Rifle II
Deadly one-shot batarian weapon. Causes bleed-out or disruption of target. Kishock Harpoon Gun III

Ultra Rare

High-powered rifle. Excellent accuracy and rate of damage. N7 Valkyrie I
This fully automatic weapon fires charged projectiles that break apart and create plasma on impact. Geth Spitfire
Heavy duty semi-automatic rifle. M-99 Saber III
The Prothean Particle rifle. An alien energy weapon. Particle Rifle I
Introduced directly after the First Contact War, the M7-Lancer is a rare collector's item. M-7 Lancer
Light machine gun with face shield. Recoil lowers if fired from cover. N7 Typhoon I
Full-auto Cerberus rifle with low recoil and heat generation. Cerberus Harrier
Shotgun-pistol hybrid, effective at close range. M-358 Talon I
Pistol that fires adhesive explosives that can also be used as proximity mines. Scorpion
High-powered pistol. Variant of the M-6 Carnifex. M-77 Paladin I
Accurate, rapid-fire handgun. N7 Eagle I
Shotgun with heavy stopping power. Variant of the M-22 Eviscerator. M-11 Wraith II
Double-barreled shotgun that fires ammunition that detonates on impact. A third barrel fires microgrenades. Venom Shotgun
Precision shotgun, with a moderate rate of fire and high penetrative power. N7 Crusader I
SMG with a high rate of fire and high damage, but low precision. N7 Hurricane II
Low-recoil submachine gun. High rate of fire, and effective against armor. Does not require thermal clips. Collector SMG I
Submachine gun with a secondary barrel that fires armor-piercing rounds. Blood Pack Punisher
Sniper rifle with a slow rate of fire, offset by a quick reloading time. N7 Valiant II
Geth sniper rifle with thermal imaging that allows firing through walls. Javelin IV
Fully automatic sniper rifle. M-90 Indra
Heavy sniper rifle that can fire multiple times before reloading. Black Widow I