Multiplayer Manifest

Last updated at 2022-10-01 09:13:11 GMTProgress in-game may take up to 15 minutes to appear here.

Accurate when fired in short bursts, and deadly when fired on full auto. M-8 Avenger X
Reliable, accurate sidearm. M-3 Predator VI
Common military shotgun. Deadly at short range, but ineffective at long range. M-23 Katana VIII
A submachine gun that fires six-round bursts. M-4 Shuriken IX
Powerful sniper rifle. Accurate at long range, but slow rate of fire. M-92 Mantis X

High-powered battle rifle that fires three-round bursts. M-15 Vindicator VII
Fires high-power, medium-range shots. Slower rate of fire than a true assault rifle, but more controlled. M-96 Mattock VII
Fully automatic machine gun with a good balance between precision and firepower. Phaeston IV
Heavy pistol with good accuracy and fire power. M-5 Phalanx V
Rapid fire shotgun. Deadly at short range, ineffective at long range. M-27 Scimitar V
The Eviscerator is a longer-range shotgun. M-22 Eviscerator VII
This submachine gun is deadly at short range but inaccurate at long range. M-9 Tempest V
Designed for longer-range encounters than a standard submachine gun, the Locust is a highly accurate model with an infamous history. M-12 Locust I
Accurate and deadly at long range. M-97 Viper III
Hybrid of an assault rifle and a sniper rifle with semi-automatic fire and low recoil. M-13 Raptor III
A sniper-rifle that fires long-range, 3-round bursts. M-29 Incisor VII

Less accurate than most assault rifles, but has a high thermal clip capacity and deals heavy damage. M-76 Revenant VI
Krogan rifle with explosive rounds. Its rate of fire increases when the trigger is held. Striker Assault Rifle III
A geth pulse rifle with a high rate of fire and steady aim. Geth Pulse Rifle III
Rifle that fires mini-grenades. M-37 Falcon VIII
Heavy-hitting Collector assault rifle with advanced accuracy stabilization. Collector Rifle VII
High-powered rifle that fires three-round bursts. M-55 Argus IX
Electrical weapon that's effective against shields and synthetic targets. Adas Anti-Synthetic Rifle VII
Electrical weapon that can be charged up for a more damaging blast. Arc Pistol VII
Infiltration weapon that features a silencer as to not give away the shooter's position. M-11 Suppressor III
Highly accurate and lethal sidearm. M-6 Carnifex I
Heavy-duty one-shot pistol invented by Blood Pack weapons experts. Executioner Pistol VII
Light pistol that excels at destroying barriers and shields. Acolyte V
Powerful shotgun. Very short ranged, but high stopping power. AT-12 Raider IX
Quarian electrical weapon that's best at close range. Reegar Carbine X
Krogan weapon that causes blood loss damage over time. Can be charged for more damage. Graal Spike Thrower VI
Shotgun that can be charged up for additional damage. Longer range than standard shotguns. Geth Plasma Shotgun III
Powerful asari shotgun. A successful hit will stagger an enemy. Disciple IX
Shotgun that deals tremendous close-range damage. M-300 Claymore IX
Rapid-fire, low-recoil shotgun. N7 Piranha IV
Long-range submachine gun that fires 3-round bursts. M-25 Hornet X
Fully-automatic geth submachine gun. Its rate of fire increases when the trigger is held. Geth Plasma SMG VII
Deadly accurate antimateriel rifle. M-98 Widow IV
Heavy turian sniper rifle with explosive rounds and an automatic scope for all-range fighting. Krysae Sniper Rifle X
Beam-based weapon capable of sustained fire. Does not require thermal clips. Collector Sniper Rifle VI
Deadly one-shot batarian weapon. Causes bleed-out or disruption of target. Kishock Harpoon Gun III

High-powered rifle. Excellent accuracy and rate of damage. N7 Valkyrie II
This fully automatic weapon fires charged projectiles that break apart and create plasma on impact. Geth Spitfire
Heavy duty semi-automatic rifle. M-99 Saber II
The Prothean Particle rifle. An alien energy weapon. Particle Rifle II
Introduced directly after the First Contact War, the M7-Lancer is a rare collector's item. M-7 Lancer
Light machine gun with face shield. Recoil lowers if fired from cover. N7 Typhoon
Full-auto Cerberus rifle with low recoil and heat generation. Cerberus Harrier III
Shotgun-pistol hybrid, effective at close range. M-358 Talon
Pistol that fires adhesive explosives that can also be used as proximity mines. Scorpion
High-powered pistol. Variant of the M-6 Carnifex. M-77 Paladin I
Accurate, rapid-fire handgun. N7 Eagle II
Shotgun with heavy stopping power. Variant of the M-22 Eviscerator. M-11 Wraith III
Double-barreled shotgun that fires ammunition that detonates on impact. A third barrel fires microgrenades. Venom Shotgun
Precision shotgun, with a moderate rate of fire and high penetrative power. N7 Crusader IV
SMG with a high rate of fire and high damage, but low precision. N7 Hurricane I
Low-recoil submachine gun. High rate of fire, and effective against armor. Does not require thermal clips. Collector SMG I
Submachine gun with a secondary barrel that fires armor-piercing rounds. Blood Pack Punisher II
Sniper rifle with a slow rate of fire, offset by a quick reloading time. N7 Valiant
Geth sniper rifle with thermal imaging that allows firing through walls. Javelin I
Fully automatic sniper rifle. M-90 Indra I
Heavy sniper rifle that can fire multiple times before reloading. Black Widow V