N7HQ

Multiplayer Manifest

Last updated at 2022-10-03 20:35:13 GMTProgress in-game may take up to 15 minutes to appear here.

Accurate when fired in short bursts, and deadly when fired on full auto. M-8 Avenger X
Reliable, accurate sidearm. M-3 Predator X
Common military shotgun. Deadly at short range, but ineffective at long range. M-23 Katana X
A submachine gun that fires six-round bursts. M-4 Shuriken X
Powerful sniper rifle. Accurate at long range, but slow rate of fire. M-92 Mantis X

High-powered battle rifle that fires three-round bursts. M-15 Vindicator IX
Fires high-power, medium-range shots. Slower rate of fire than a true assault rifle, but more controlled. M-96 Mattock VI
Fully automatic machine gun with a good balance between precision and firepower. Phaeston VII
Heavy pistol with good accuracy and fire power. M-5 Phalanx IX
Rapid fire shotgun. Deadly at short range, ineffective at long range. M-27 Scimitar VIII
The Eviscerator is a longer-range shotgun. M-22 Eviscerator X
This submachine gun is deadly at short range but inaccurate at long range. M-9 Tempest II
Designed for longer-range encounters than a standard submachine gun, the Locust is a highly accurate model with an infamous history. M-12 Locust VI
Accurate and deadly at long range. M-97 Viper VI
Hybrid of an assault rifle and a sniper rifle with semi-automatic fire and low recoil. M-13 Raptor X
A sniper-rifle that fires long-range, 3-round bursts. M-29 Incisor VIII

Less accurate than most assault rifles, but has a high thermal clip capacity and deals heavy damage. M-76 Revenant V
Krogan rifle with explosive rounds. Its rate of fire increases when the trigger is held. Striker Assault Rifle VI
A geth pulse rifle with a high rate of fire and steady aim. Geth Pulse Rifle VI
Rifle that fires mini-grenades. M-37 Falcon III
Heavy-hitting Collector assault rifle with advanced accuracy stabilization. Collector Rifle VI
High-powered rifle that fires three-round bursts. M-55 Argus IX
Electrical weapon that's effective against shields and synthetic targets. Adas Anti-Synthetic Rifle IV
Electrical weapon that can be charged up for a more damaging blast. Arc Pistol III
Infiltration weapon that features a silencer as to not give away the shooter's position. M-11 Suppressor II
Highly accurate and lethal sidearm. M-6 Carnifex III
Heavy-duty one-shot pistol invented by Blood Pack weapons experts. Executioner Pistol VIII
Light pistol that excels at destroying barriers and shields. Acolyte VI
Powerful shotgun. Very short ranged, but high stopping power. AT-12 Raider V
Quarian electrical weapon that's best at close range. Reegar Carbine IX
Krogan weapon that causes blood loss damage over time. Can be charged for more damage. Graal Spike Thrower IV
Shotgun that can be charged up for additional damage. Longer range than standard shotguns. Geth Plasma Shotgun IV
Powerful asari shotgun. A successful hit will stagger an enemy. Disciple II
Shotgun that deals tremendous close-range damage. M-300 Claymore VI
Rapid-fire, low-recoil shotgun. N7 Piranha VIII
Long-range submachine gun that fires 3-round bursts. M-25 Hornet V
Fully-automatic geth submachine gun. Its rate of fire increases when the trigger is held. Geth Plasma SMG V
Deadly accurate antimateriel rifle. M-98 Widow VI
Heavy turian sniper rifle with explosive rounds and an automatic scope for all-range fighting. Krysae Sniper Rifle IV
Beam-based weapon capable of sustained fire. Does not require thermal clips. Collector Sniper Rifle IV
Deadly one-shot batarian weapon. Causes bleed-out or disruption of target. Kishock Harpoon Gun VI

High-powered rifle. Excellent accuracy and rate of damage. N7 Valkyrie I
This fully automatic weapon fires charged projectiles that break apart and create plasma on impact. Geth Spitfire
Heavy duty semi-automatic rifle. M-99 Saber IV
The Prothean Particle rifle. An alien energy weapon. Particle Rifle III
Introduced directly after the First Contact War, the M7-Lancer is a rare collector's item. M-7 Lancer I
Light machine gun with face shield. Recoil lowers if fired from cover. N7 Typhoon I
Full-auto Cerberus rifle with low recoil and heat generation. Cerberus Harrier I
Shotgun-pistol hybrid, effective at close range. M-358 Talon
Pistol that fires adhesive explosives that can also be used as proximity mines. Scorpion
High-powered pistol. Variant of the M-6 Carnifex. M-77 Paladin III
Accurate, rapid-fire handgun. N7 Eagle III
Shotgun with heavy stopping power. Variant of the M-22 Eviscerator. M-11 Wraith II
Double-barreled shotgun that fires ammunition that detonates on impact. A third barrel fires microgrenades. Venom Shotgun III
Precision shotgun, with a moderate rate of fire and high penetrative power. N7 Crusader
SMG with a high rate of fire and high damage, but low precision. N7 Hurricane I
Low-recoil submachine gun. High rate of fire, and effective against armor. Does not require thermal clips. Collector SMG
Submachine gun with a secondary barrel that fires armor-piercing rounds. Blood Pack Punisher
Sniper rifle with a slow rate of fire, offset by a quick reloading time. N7 Valiant I
Geth sniper rifle with thermal imaging that allows firing through walls. Javelin
Fully automatic sniper rifle. M-90 Indra II
Heavy sniper rifle that can fire multiple times before reloading. Black Widow III